What do you predict for Daddys stats?
I reeeeally hope we are not stuck with all profiles being s10 and lower. Also What do you think he might have as aura buff for his friends?
T10, 16W, 2+, 4++, stealth, move 14", ld5, 6+++ feel no pain?
Melee: 1. edit Fireblade: 6A, S12, Ap3, Dmg3, sustained hits1, dev wounds, precision 2.edit Lashing blades and whips: 6A, S6, ap1, 2 dmg, extra attacks, sustained hits1 3. edit insert horrendous butt or genitalia name 4A, S14, ap2, Dmg d6+1, extra attacks
Ranged: Number 2 will also be ranged + a psychic type blast, insert something with dev wounds and hazardous
Abilities: 1. edit Intoxicating stimms: +1 ap to all friendly emperors children infantry and monsters in melee 6" and reroll 1s to wound melee 2. host of excess choose between 3 things in your command phase; - hubris of slaneesh fight first for himself - leading from the front +2 move 6" aura - master strategist choose another friendly infantry or monster unit within 12", not within engagement range, and visible to this model at end of opponents charge phase. It makes a charge as if in the charge phase (gaining fights first)
Thoughts; - With this he would be quite frail in melee, his defense being in well planned fight first from him, or a friendly unit countercharging. Magnus has ALOT of defenses, morty too, and angron ressurrects. Fulgrim might need a 5+++ feel no pain - The sustained hit on fireblade might be too much. - this is ofcourse without knowing the EC army rule, which I guess and hope has something to do with rolling 6s to hit and wound. - whip probably ap 1 instead? - Lion has fights first, but I rather don't like it without any condition on something with this melee. But if HE has it then fulgrim will probably simply have it too
Any thoughts welcome!