DLC Undocumented changes list

Ki cannon unvanishable : This is also known as "that sucky move that every Vegeta has". Now you can only super counter it. It does good chip damage on block. Might be useful. This actually was documented but many don't actually know that the change was referring to this move specifically.

Your first two bars of ki that recharge passively now recharge faster: This speeds up the game. You can z burst dash on low ki and it might not feel that bad.

Revenge counter safe on hit: Some are even opting to revenge counter over popping wild sense because that's how good revenge counter is now. Also safe when you revenge through ki blasts. Stil punishable on block / side step / perception but very hard to react to in a close range scuffle

Instant transmission buff : You're not getting tracked as fast after using it. Closer to how it was when the game launched

Yaijarobe and Roshi fall faster when airborne : Can't tell if this was meant to be a nerf

Yaijarobe can't chain a second rush special off his first one guaranteed anymore you can vanish the second

Blue Gogeta ki missle is deflectable

Hercule rush super costs more

I'm sure there's more that people haven't even found yet